321 Episode 256 - Jason Welsher “To Die For”2015-09-28 18:32:19
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322 Episode 255 - Shop Talk “Work Smart, Network Smarter”2015-09-25 07:00:00
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323 Episode 254 - The Mark & David Show2015-09-24 07:00:00
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324 Episode 253 - Derrick Castle “Hillbilly Wednesday - Bondo And Beauty Queens”2015-09-23 07:00:00
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325 Episode 252 - Michael Sieben “Onion Rings”2015-09-22 07:00:00
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326 Episode 251 - Phil Guy aka Burrito Breath2015-09-21 07:00:00
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327 Best of Adventures In Design Episode 123 - Tom Whalen “Fears”2015-09-18 07:00:00
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328 Best of Adventures In Design Episode 98 - Garry Booth of Phone Booth Gallery “Money Burger”2015-09-17 07:00:00
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329 Best of Adventures In Design AID-AM 38 - Mike Sutfin “Battle On”2015-09-16 07:00:00
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330 Best of Adventures In Design AID-AM 30 - Todd Slater “80’s Villain”2015-09-15 07:00:00
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331 Best of Adventures In Design - AID-AM 03 with DKNG Studios “The Reality of Creating An Art Show”2015-09-14 17:49:06
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332 Episode 250 - Shop Talk with Mark Brickey, Billy Baumann & Kyle Crawford2015-09-11 07:00:32
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333 Episode 249 - Dave Kloc2015-09-10 07:00:00
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334 Episode 248 - Luke Chueh “Burdened By Ambition”2015-09-09 07:00:00
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335 Episode 246 - WETHREECLUB “Good People”2015-09-07 07:00:00
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336 Episode 245 - “Shop Talk” with Mark Brickey, Billy Baumann and James Flames2015-09-04 06:57:11
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337 Episode 244 - Godmachine “Calling The Spirits of”2015-09-03 07:00:00
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338 Episode 243 - Ty Mattson “Creative Endurance”2015-09-02 07:00:00
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339 Best of Episode 45 Mark McDevitt and Robert Lee of Methane Studios “It’s Not Too Late To Change What You’ve Become”2015-09-01 07:08:11
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340 Episode 241 - Dan Stiles "A Man Possessed"2015-08-31 07:00:00
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Episode 241 - Dan Stiles "A Man Possessed"

Talking Points You’ll Hear On Episode 241 - Getting to design the outer wrap of a classic standup arcade game for Google. - There’s a bigger world than being a flat 2D guy. Enjoying packaging & environmental design even though your artwork in it’s simplest form is very flat.  - Dan & Mark discuss their favorite aspects of Dismaland the amusement park installment created by Banksy & friends. - Enjoying sharing process with others and why we believe people learn to hear process. - Staying a man possessed to continue to grow your career.  - If books aren’t monetarily profitable then what’s the real pay off in being published. - Does editorial work ever lead to money or is it really about the vanity.  - How Dan has evolved into a designer that can “merge” 2 different items into one through illustration. - We get Dan Stiles to break down the “artist statement” in some of his very simple but bold logo work. (This started as a gag but gives a ton of real design, marketing and retail advice for any commercial artist)   In The Circle Of Trust (Paid Subscriber Content) - Dan breaks down more of his iconic logos and keeps dropping simple but strong design practices that we should all follow to create successful branding. - Staying neutral in your design and letting the public decide what the work means to them. - Being a hunter and always hunting for new ideas and concepts to bring into your work. - Thinking of your design apps as the greatest video game that you every played to learn the science and tools of design. - The constant reinvention of Dan Stiles conceptual design even thought the visual tone stays the same.  - Having a signature color pallet but knowing when it’s time to break it and go off brand. - The signs that a agency is coming to your for the right or wrong reasons. - Does working with youth design limit your growth in the world of fine art? Do you separate your looks or put everything under one promotional roof. - Knowing to go with the times and keep evolving guy. - Why did the idealism of “SELLING OUT” go away? - When music was scary.…read more